viva pinata: pocket paradise… first thoughts

in the mail today...As a MAJOR fan of the Viva Pinata game for XBOX 360 (in fact, it is the reason I got an XBOX instead of a PS3), I was super excited when I heard earlier this year, that they were making a similar version of Viva Pinata for DS. Well, the game is out, and I eagerly got it as quickly as I could (damn pre-order on amazon… I want it now!), and after playing for an hour or so, I am here to sing it’s praises.

First of all, if you are a fan of the original Viva Pinata, you probably have several things that you wanted changed, because I know I did. I thought that a lot of the ways that you navigated your shovel, seeds, and other tools was too complicated (you had to remember where they were to pull them up with just the d-pad, which you tend to forget when you are worried about watering your new banana tree!!!), and the menus to get to people like Lottie at Costalot’s store were just too fumbled. Well, the DS version has taken care of every issue that I had with the XBOX version! I haven’t been playing that long, and already, I am pleased to see that they made these changes. A really, really nice feature, is that in the information screen for each pinata tells you exactly what the pinata needs, not only to romance, but also to make variants of that pinata; something that was annoyingly missing from the original. YAY FOR THAT!

Other notable changes; the annoying Leafos is gone. Sorry, she is sweet and all, but especially in the beginning of the game, she really was a hand-holder, and all I wanted to do was get to making my garden great, and attracting new pinatas. She made such pomp and circumstance about everything, that I got frustrated with her really quickly. Funny thing is, that you could hit her with your shovel if you got annoyed with her (like I did), and she would say, “nuh uh uh!”. If you hit her too many times though she took away the shovel, which pretty much made you powerless. Needless to say, I am glad to see that she isn’t running things in pocket paradise.

Another great surprise, is that they made the pinata’s the front and center main attraction! This is awesome, because they are the reason you are playing the game, and you get your tutorials from them. That was a great touch.

So far, I have set up my garden, and I am actively romancing the new members. I cannot wait to see how my garden grows, and what great pinatas I can bring inside. I don’t know the mechanics of having multiple gardens yet, but I am sure that it will have similar capabilities of the XBOX game, because that feature made it great for organizing your pinatas, and keeping the ones that incessantly fight separated from one another.

Needless to say, I am thrilled that I get to take this amazingly wonderful game with me, and that I can play when I get bored during my travels. The best part about this game, is that every time you do something (plant something, build a building, romance pinatas, etc), that you are bound to get a slightly different garden, and with experience, you can really customize things, and really keep making the game more fun. This is a game that was HIGHLY anticipated for the DS, at least for me, and so far, it has VASTLY exceeded my expectations. If you are a fan of the original game, you must get this new one… Viva Pinata indeed!!!! (there was also a recent release of Viva Pinata: Trouble in Paradise, a new version of the original sim for XBOX, and I will definitely be getting that one at some point… but I am still having a fantastic time with my original gardens, that I don’t want to abandon them just yet!).

HUGE UPDATE!!!!!!: I just got a Taffly (for those of you that had the game, you know that they are annoying, because they eat your flowers, and don’t really give you anything… unless you burn them to evolve them, and then sell them; but that is getting outside of the point…), and they have done the best upgrade ever on an ordinarily useless pinata! When he eats something of a certain color, he produces that color fertilizer!!! No more buying that shit! (literally!) It also appears that the color fertilizer thing is more intuitive this time around as well!!! HUGE YAY for that, because I can’t tell you how frustrating the fertilizer thing was in the original game. Alright, sorry to keep gushing, but this feature is too great not to mention!!!!

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